home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Gold Medal Software 5
/
Gold Medal Software - Volume 5 (Gold Medal) (1995).iso
/
music
/
soundcrd.arj
/
SOUNDCRD.TXT
< prev
Wrap
Text File
|
1994-11-19
|
9KB
|
158 lines
S O U N D C A R D R E V I E W
by the ever famous sound freak
Tony DiNitto
This text file includes 3 review of sound cards based mainly
on the Gravis UltraSound. Here somes abbreviations I'll be using
Sound Blaster 16 <SB 16>
Pro Audio Spectrum 16 <PAS 16>
GUS <Gravis UltraSound>
SB16
To start off I'd like to talk a little about the Sound Blaster
16. The sound blaster 16 is a great card and I found its installation
was a snap <no pun intended> mearly running a little program and putting
in the card itself. Its sound performed nicely in most all areas and it
was also compatable with the regular Sound Blaster <and Adlib I very highly
assume> in case older games didn't support the SB 16. Unforunately the
mixer <the program that controls the volume levels and such> was not the
easiest to understand and also if you ever wanted to use it you had to have
20k of DOS drivers in conventional memory to get it to run. Therefore,
if you were in a game and had headphones without a volume control there
was no way to control the sound at all unless you exited out of the game
and went through the mixer program and you had to hope that you loaded the
drivers otherwise it didn't work. The SB16 will probably be around for
quite a longer period of time I think considering that most everything that
comes out supports it or its little brother SB. The SB16 uses the FM tech-
nology used in most other popular sound cards. It provided Creative Labs
CD-ROM interface and was a good card considering that I paid $110 for it.
PAS 16
With the PAS 16 installation was quicker than ever. Its great
emulation <pretending to be a sound card that it really wasn't> of the SB
was very nice and I could tell almost no difference at all. It could also
emulate the Adlib and the ThunderBoard sound card. With this card there were
no drivers that ever needed to be installed to do something. I belive it had
a mixer but I never tested it considering that it had the capability of
turning the volume up and down by hitting CTRL-ALT-D, U, or M <Down, Up, and
Mute>. Those controls worked in most games except say DOOM and maybe a couple
others that used the ctrl and alt key. This sound card sounded exactly like
the SB 16 if not a LITTLE <not very much at ALL> better. It provided volume
control with the keyboard also while sound blaster did not. It didn't require
DOS drivers whlie SB16 did in spots. I suggest unless you want to do Creative
Labs Inc. a favor you stick with this card over the SB16 and save yourself
a few bucks. I'm pretty sure it had CD-ROM interfaces but I can't say for
sure. This card cost around $90 at the present time. It also uses FM tech-
nology.
GUS
Ah here we are. The TRUE sound card to talk about where everyone I've
met has a different opinion on this sound card. This sound card, unlike the
others, uses wavetable synthesis. What that means is, instead of using fake
instruments <like the FM...HEY...fake instruments aren't THAT bad> this one
uses very true and realistic instruments. This card sounds great when playing
MIDI files and such. But wait...everyone knows that such a great thing has
its drawbacks and that it does. First off, its patches <patches are the
instruments used when playing sound, music, etc.> require 15 or so megs
of harddrive space. So you say "Ah...I've got 15 megs of drive space." But
wait theres more. If you run a program that uses the GUS it uses its patches
so it goes off and looks for them and tries to load them making the game
sound like its scratchy or like a skipping record. If you have a HD thats
slower than 20ms then forget ever buying this card until you get a faster
one. After reading the small trouble shooting section, I went to DOS to
defrag my hard drive and that helped a little just to play one game. Thus,
this made the GUS installation not very fun nor easy. The fact of hearing
junky sound and thinking thats what it'll sound like forever will almost
make you have a heart attack after paying $175 for the card. After I went
through a day or so of installing and fine tuning the GUS sounded great.
In its midi files instead of coming out as a plink plink it sounded like
a big band playing with all their might delivering great rich and full music.
If you like the full and rich sound you'll like the GUS. If you like the
plain, easy to listen to sound that gets to the point without the other
instruments go with a PAS16 or SB16. The GUS <as it sound to me> puts in
every single instrument it can think of without it ruining the sound. At
times <few though> it sounded like a marching band it put so many instruments
in one selection of music. Many programs that come out are now supporting
the GUS and many companies <like Sierra> have distributed "sound patches"
that you run and it will make most of their games support the GUS. I tried
one of them and couldn't get it to work at all...but I didn't take too long
on that either. It seems that GUS is not for the impatient people. If some-
thing still doesn't support the GUS you're gonna have problems. I don't care
what the little ad says "emulates SB, MT-32, General Midi" I say you're
going to have problems. Instead of the SB 16 or PAS 16 emulation this board
requires you to use a driver that will support different cards. You type
SBOS for sound blaster emulation and it takes up about 20k of DOS memory
and it then pretends that a GUS doesn't exist. So you can't use a GUS for
music and a SB for sound. Its one or the other. Unlike the flawless SB16
or PAS16 emulation <which is on the board itself> the GUS uses the crazy
little drivers <which makes it not truely compatable for one>. Well, I tried
to use the MT-32 emulation in a few games and it sounded pretty darn good
about 80% of the time and in other parts it would sound like it was getting
instruments confused. For example instead of the normal bong in a grand
father clock it used a bunch of off tuned horns. Its sound blaster and adlib
emulation is hardly the best either. The SB emulation will almost definitly
not run in any game thats programmed in protected mode <like doom and such>
giving you a lock up if you try it. It also locks up in other games also.
If it does work it usually comes out pretty lousy compared to the real thing
<even though the ad says "the emulation make the SB sound better than be-
fore">. Emulation with this card is terrible. You should not buy this card
relying on it to make great emulations of other cards. The GUS as itself
sounds great but again I say don't let the emulation be a major factor in
your decision. At times it doesn't work, locks up the game, games say they
can't even find a SB on your machine, or it'll not sound to great if it does
work MOST <not all> of the time. It also appears with this card I can't give
it a true rating. I'll hear one emulation thats STUPENDIOS and the next
three attempts at other games don't work or sound TERRIBLE. Its ratings
<on a scale of 1 to 10, 10 being the best> are 10 for the first thing,
1 for the second, 10 for the third, and so on. While the SB16 and PAS16
deliver decent sound <nothing bad, nothing great> through most everything
they do. If you're still undecided I've put in a piece of a magazine next.
Advanced Gravis's $199 UltraSound <retail> takes these concepts even
further. This board, which has an astonishing 32 digital channels (14 at
the full 44 kHz, 16-bit sampling tables on your hard drisk, and you can
swap them out. If oyu don't like the sound of an acoustic guitar, for example,
you can replace it with a third-party audio wavetable sample. And the board,
which is MIDI-compatible as well sounds great. Unlike the RAP-10, the Ultra
Sound has a Sound Blaster emulation mode so good that it sounds better than
the sound blaster itself.
That last sentence is the only crap in this article. But maybe it is in other
things...that is IF you can get the program to recognize that you have a SB.
The Gravis UltraSound is a good card. Rely on it and NOT its emulation. I
have made a 45+++ minute demo tape for $12 if you want to hear the actual
sound on a high quality tape. On the tape it has the GUS, the GUS emulating
a few MT-32 games and the SB. Also on the tape I have the same songs that
are played on a SB played on a GUS and its emulation. Its really an all
around demo tape of what it can do and what its SUPPOSED to do. So just
send a check, money order, or cash to:
GUS DEMO TAPE
Rt.1 Box 413-A
Draper, VA 24324
and just say I want a demo tape <or whatever> and heres the money and my
address.
You can't truely describe sound in words and I wouldn't recommend getting
the tape from Advanced Gravis either because they sort through games to
find the very best and use what works, their own programs, etc. This tape
will be much more helpful in finding out whats behind all the glory of this
card.
DISCLAIMER
Maybe I'm all wrong about this. Maybe there will be a new version
of the emulating driver that will fix all problems. Maybe I didn't have
the card itself all the way in the bus slot <grin>. Maybe if you bought
a GUS and a SB you'd be in sound heaven. Who knows.......